UE Mannequin Survior

Design Waypoint

A game with automatic inputs that rewards players for intelligent level up decisions and ability to position themselves against swarms of enemies

Mechanics and Play Design Elements

Defeat enemies to collect gems and level up. Upon level up, select one of three possible weapon or status upgrades.

Rules of Play

Avoid damage from enemies. Level up threshold increases on each level. Enemies become stronger and more varied each minute

Player Goals

Collect the optimum weapon and status effect combination for maximum damage. Survive for 30 minutes

Game Objects

Development Process