Subway Omega Man

Design Waypoint

The apocalypse has sent humanity below the surface to escape a league of radiated monsters who have started to infiltrate the underground. Shoot, slap, and bonk your way to survival in a bleak dystopian future

Mechanics and Play Design Elements

Enemies will spawn to the left or right of the player on a timer whose cooldown progressively gets shorter. Your weapon needs to reload every 8 shots, plan accordingly. Some enemies will wait for you to pass under them and vomit on you. Avoid that

Rules of Play

Player Goals

Survive as long as possible and achieve the high score

Game Objects

Development Process