Extreme Jumprope

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Design Waypoint

A first person race to the finish where quick reflexes will shield you from an ever increasingly hostile environment. Spark adrenaline in players

Mechanics and Play Design Elements

You are thrown into a fiery pit with a dangerous jumprope sweeping along the surface armed only with a launch pad generating gun

Rules of Play

Collect all of the coins scattered throughout the pit to buy your ticket to freedom. The lava and jumprope will hurt you. The jumprope's sweeping interval will quicken.

Player Goals

Successfully collect arena coins and compete for the high score in each of three difficulty settings

Game Objects

Development Process